Dead as Disco Controls, Keybinds, and Accessibility Framework: Evidence Before Menu Claims
Dead as Disco 控制、按键与辅助功能框架:先有证据再写菜单结论
A source-pending framework for Dead as Disco controls, keybinds, remapping, controller prompts, subtitles, and accessibility notes without claiming exact menus or options.
Evidence status
Needs in-game checkThis page is a useful template or planning note, not a final gameplay claim.
Next: capture gameplay footage before publishing moves, BPM, rewards, unlocks, or rank thresholds.

Use this for
Settings & Fixes
Trust level
Needs in-game check
Reader mode
Read + verify
Editor Brief
This page is written as a working guide, not a finished wiki dump. Use the confirmed notes first, then treat source-pending rows as a checklist for what still needs gameplay proof.
Current source note: This page defines evidence fields and does not publish exact menu labels or option behavior.

Media status
No Public Gameplay Embed Yet
This article keeps the media area honest: no fake screenshots, no decorative gameplay claims, and no third-party stills republished as site assets. When a source clip is approved, this block becomes the video player and timestamp map.
Needed
timestamped clip
Needed
claim being tested
Needed
version/platform
Input Evidence Fields
Future controls entries should record input device, keyboard layout, controller model, connection type, storefront, game version, menu path if visible, default action label, remapped action label, screenshot proof, and whether the same prompt appears during gameplay.
- Keyboard: layout, default keys, remap screen, and conflict warnings if visible.
- Controller: model, connection type, prompt icons, and gameplay confirmation.
- Menu proof: screenshot filename, platform, version, and last checked date.
Accessibility Evidence Fields
Accessibility notes should be written only after visible settings or official sources are captured. The safe launch version can define what to look for: subtitles, text size, vibration, screen shake, color or contrast settings, input hold/toggle behavior, audio cue options, and whether a feature affects gameplay or only interface comfort.
- Keep unsupported options marked source pending.
- Separate visual comfort settings from gameplay assist settings.
- Use official wording when a setting label is visible.
Evidence desk
Screenshot / Video Evidence Area
Controls, keybinds, remapping, controller prompts, subtitles, and accessibility toggles remain source pending.
This page defines evidence fields and does not publish exact menu labels or option behavior.
FAQ
Does this page list the final Dead as Disco keybinds?
No. It defines the evidence needed before final keybinds, remapping options, controller prompts, and accessibility settings are published.
Why not publish accessibility options now?
Because exact labels and behavior must come from visible menus, official notes, or captured gameplay. Guessing accessibility options is worse than marking them source pending.